Super Mario Galaxy 2 Review

I don’t know when exactly  I stopped liking the Super Mario games, maybe after Super Mario RPG (that game was awesome), but it does not mean the game is bad. Joystiq posted their own review a few hours ago.


The improvement upon the original SMG starts with doing away with part of it. Gone is the unnecessarily complex hub level, replaced by “Starship Mario,” a small planetoid in the likeness of Mario’s head. Starship Mario serves as a training ground, an opportunity to pick up extra lives and other items, and the means by which players progress along the game’s revamped world map — or, should I say, galaxy map. The map offers a much more concise way of seeing the challenges available in the various galaxies than did the first game’s sprawling HQ; and other to-dos, such as keeping track of the 240-plus Power Stars to collect, have been further simplified into a sort of “checklist.”

The map also does a good job of clearly differentiating between the “main” galaxies and those designed for more skilled players, placing them on separate branches along its path. In general, I found that SMG2 is a considerably more challenging game than the original — as Nintendo promised– but never did I want to hurl my Wiimote and walk away.


Continue reading

If  they have not convinced you about getting the game, here’s another attempt:




gamefanshop.com banner

1 Comment

  1. Thanks for sharing the link, but unfortunately it seems to be offline… Does anybody have a mirror or another source? Please answer to my post if you do!

    I would appreciate if a staff member here at kalibreonline.com could post it.

    Thanks,
    Mark

Trackbacks/Pingbacks

  1. Car Games » Super Mario Galaxy 2 Review | KalibreOnline - [...] Read more from the original source: Super Mario Galaxy 2 Review | KalibreOnline [...]

Leave a Comment

Your email address will not be published. Required fields are marked *

gamefanshop banner