What Tabula Rasa Did Wrong, Is Earthrise the Next Tabula Rasa?
I feel the need to elaborate about Tabula Rasa before comparing the two games. Tabula Rasa, a project so large that suffered a complete re-design in the middle of development. At first it was a fantasy game, then it became a science fiction MMO with some great ideas but poor execution. How is Tabula Rasa doing? Not good, the game suffered a sudden, horrible death. Garriott’s baby was shut down while he was in space
and now he is suing
NCSOFT, but that is another discussion
I will be honest, the first time I tried Tabula Rasa I despised the game. Having a bad day or a bad week can affect the mind and sometimes we don’t notice it. Eventually I gave Tabula another chance. I approached the game with a clear mind, explored my surroundings and tried to understand the lore. The game opened up and I was having a blast; it was not a perfect, but it was fun.
In my opinion the game had two major flaws:
- No Bane characters: Tabula Rasa’s lore didn’t allow the idea of factional PvP to “prevent the extermination of the human race”. It sounds great in paper but is awful for online play. I wanted to play as a Bane (the opposing NPC faction of the game) and rage war against human’s bases and control points.
- Invisible walls: Such a beautiful world, but almost every way of reaching point A from point B was pre-determined. Any momentum or depth that the game created was destroyed for me any time I ran into one of this walls.
Combat was a hit or miss with some people but it was something new; at first I hated the “fake FPS” crosshair but after a while it was very enjoyable. There is a rumor that Tabula Rasa might come back if Richard wins the lawsuit, while it can’t compare to your first MMO (first kiss or first time for that matter), Tabula Rasa was a remarkable experience, something nice to remember.
Original Tabula Rasa (some concepts of the Original TR)
Tabula Rasa Intro
Tabula Rasa’s Final Moments (The game’s final confrontation in New York)
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Earthrise is an MMORPG based in a post-apocalyptic world. The game looks visually appealing and could attract ex Tabula Rasa players. I have not received my beta key
yet but Earthrise sounds good on paper with features like:
Highly customizable characters with over 100 different skills, abilities, and tactics.
No artificial “class” restrictions get in the way of making the character you want.
Fast-paced action combat featuring dynamic targeting, customizable power armor, huge mechanized exoskeletons, and hundreds of high-tech weapons.
Sophisticated Player versus Player (PvP) mechanics that let you fight for the established order, join the revolutionary underground, or carve your own bloody path as an independent criminal.
Territorial conquest and defense that matters.
In your domain, you create your own rules – or let anarchy reign.
Character progression that keeps you advancing in your career even when you’re not logged in.
An advanced market-based economy with in-game supply and demand based on player activities.
Deep crafting mechanics that let you design and manufacture unique items from customizable blueprints and raw resources.
The skill system looks interesting and I can’t imagine how the offline gameplay is going to affect its online counterpart. Earthrise will feature factional pvp, a criminal system, player looting, World PvP, high security areas (safe zones) and guild warfare. For those interested in the PvE side of the game, there will be quests, factions, crafting and pve skills.
The first time I saw Earthrise’s trailer, Tabula Rasa popped in my mind. I found myself having flashbacks of Bane’s ships dropping unexpectedly and ambushes in the middle of nowhere (something I expect from ER) and I wanted to play the game again, badly.
I wish I had more resources to provide better information about the MMO games that I find truly interesting but for now enjoy the Earthrise videos.
Earthrise Ingame Footage
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all Earthrise images provided by: MMORPG